Everything that wraps every other screen: the bar along the top, the Contents down the side, and the three things the bar opens — your account, your notifications, and search. Nothing here is a page in its own right. It is the furniture the other seven lanes sit inside, so it is worth getting right first.
Drawn in Lapis Table, the look you chose. Every drawing below uses the same invented campaign as the look page: Dana runs The Amberwake Accord and plays in Hollow & Ash.
A row-by-row check on 18 September found the shell had dropped 7 of its features and half-drawn 5. Two were drawn elsewhere in the meantime: the Contents opening into Settings’ nine sections (lane 2b) and the live bar’s absence inside Table mode (lane 4). The rest are drawn now: the Contents on Home with one campaign and with none, marking a single notification read, and — on lane 2’s page, where the campaign banners live — the owner’s own pending offer, a lapsed plan for the owner, a GM and a player, and the busy states for accepting an offer and restoring an archive.
CA-001) is not
redrawn. The wordmark goes Home, and every campaign’s Contents ends with All campaigns.The coverage check: 59 placements, none missing. 40 drawn, 8 replaced by a decision, 9
behaviour with nothing to see, 1 belonging to another surface, and 1 deferred as speculative. The check is
coverage/lane1.py beside the catalogue.
Where the four questions from the first pass landed, on 15 September.
Two things are open, both under SH-3: whether a player should see a table of everyone's attendance on the Analytics page, and whether the footer needs anything beyond those four.
Also here: the six looks · the icon set · the prototype index.